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AI Insights · Timothy · October 2021

Top 5 PVP Games Performance in Finland Q3 2021

An overview of the performance metrics for the top 5 PVP games in Finland during Q3 2021, including downloads, revenue, and active users.

Top 5 PVP Games Performance in Finland Q3 2021

In Q3 2021, the top 5 PVP games in Finland showed varied performance trends across key metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics for these popular games.

Pokémon GO by Niantic, Inc. experienced a steady increase in weekly revenue, peaking at approximately $166K in the second week of August. Weekly downloads showed a decline towards the end of the quarter, from around 3.7K in mid-July to about 2K by late September. Weekly active users remained robust, albeit with a slight decrease from approximately 294K in mid-July to around 252K by the end of September.

Brawl Stars from Supercell saw a fluctuating revenue trend, with notable peaks at $98K at the end of June and $78K at the end of August. Downloads remained relatively stable, averaging around 2K per week, with a slight increase towards the end of September. Active users showed a gradual decline from approximately 174K at the end of June to around 144K by late September.

Roblox by Roblox Corporation maintained a steady weekly revenue, peaking at around $53K in late August. Weekly downloads were consistent, averaging around 3K per week, with a peak of 3.5K in early August. Active users showed minor fluctuations, remaining around the 145K mark throughout the quarter.

Empires & Puzzles: Match 3 RPG from Small Giant Games observed a peak in weekly revenue at approximately $43K at the start of July and early September. Downloads were modest, averaging around 250 per week, with a slight increase towards the end of the quarter. Active users remained stable, hovering around the 5.5K to 6.2K range.

State of Survival: Zombie War by FunPlus International AG had a steady revenue trend, peaking at around $40K in late August. Weekly downloads showed a decline from approximately 750 at the end of June to around 500 by the end of September. Active users saw a slight decrease from around 7.5K at the end of June to about 6.7K by late September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021